I confess, I play Dungeons and Dragons (D&D) with my brother and a couple friends. I’m that person in the party that always considers the story and every variables involved. I’m also the person who creates the most detailed backstory for my character. Unfortunately, those backstories sometimes aren’t explored since a group will disband or we move on to a different campaign. Long story short: I need to stop making such detailed backstories (but I’m a writer, I can’t help it). I thought I would share one of those backstories with you:
Terra Kuu the Catfolk was born third of four siblings in the Tribe of Shadowed Woods. Her older brothers were Kuulet and Mallowin and her youngest brother was Suo. At birth, she and her siblings were struck with a terrible illness that took Suo’s life and stole much of Terra Kuu’s kithood. Kuulet was the first to overcome the illness just months after receiving it. He grew out of it stronger and the tribe recognized him as one who would be a brave warrior and protector. At an early age he became one of the sub-chieftains. Mallowin overcame the illness a year after his birth and grew to become a respected healer within the tribe.
Over-eager to serve the tribe like her brothers, Terra Kuu frequently ignored the orders of her tribe’s healers to stay resting. She would leave camp and attempt to hunt or gather plants–anything to feel useful–but each time she left, her illness overcame her and wipe out her energy. If it hadn’t been for the patrols finding her, she would’ve perished. She was scolded for her foolishness and a guard was placed on her at all times.
As the years went by, the tribe began to fear the illness Terra Kuu was wrought with as it took the life of Terra Kuu’s mother. Terra Kuu was moved to isolation and for some time her only contact was the tribe’s healer: Hanhi. During this time, Terra Kuu grew bitter toward her brothers and her tribe. From her isolation, she could watch how Kuulet was growing into a skilled and powerful warrior and how Mallowin grew in wisdom and knowledge as he pursued the path of a healer. She couldn’t help but feel forgotten, that her brothers wanted nothing to do with her.
Terra Kuu’s only friend was her father: Tuhka Rock. During the night, while the tribe slept, Tuhka Rock would sneak Terra Kuu out of the camp and show her the territory, show her skills that the tribe had been known for, but he never pushed her so far that her illness would overcome her again. It was during these nights, Terra Kuu grew stronger and they dared to hope that she would overcome her illness. Yet, one fateful night, Terra Kuu and her father were attacked. Terra Kuu never saw their attacker. Her father sensed it first and ushered her to flee. She ran until her illness brought coughs to her lungs. So, she hid in the hollow of a tree and waited for her father to find her. Terra Kuu waited until the morning’s light breached the trees before venturing out to find her father. She found his body slaughtered.
Terra Kuu screamed with grief. Her father and only friend was now dead and she had no clue as who or what killed him. Revenge seized her heart. She took an amulet that her father always wore and left her tribe in search of her father’s killer. Yet, she had nothing to go on. There were to tracks, there was no scent, there was nothing but her father’s slaughtered body and Terra Kuu feared that her tribe would think she was the one who murdered him. The only solace she had was knowing that the tribe would give Tuhka Rock the funeral he deserved.
Having only known the territory of her tribe, Terra Kuu was overwhelmed by the world. She learned much and grew to love the life of an adventurer. Yet, she was wary of everything and everyone she came across, knowing that anything could be her father’s killer. Eventually, Terra Kuu came across a caravan of traveling Kitsune who owned the skills of the ninja. Intrigued by her story and personal mission, the Kitsune welcomed Terra Kuu as a part of their caravan. They taught her the ways of the ninja as well as the Kitsune delight in mischief and trickery. One night, they led her to a small town that was the home of a magic welder. The magic wielder promised that if the caravan eliminated his competition in another village, he would heal Terra Kuu of her illness once and for all. Since the mission mostly benefitted her, Terra Kuu took the lead. In a few short weeks, she was healed and she could hardly believe it.
Terra Kuu traveled with the caravan for less than a year and she grew to trust in their loyalty and friendship, however everything changed the night they betrayed her.
Terra Kuu was returning to their campsite after a nightly hunt and the Kitsune immediately attacked her. They chased her from the campsite and threatened her life should she ever return. Terra Kuu escaped with a sole wound across her muzzle that forever scars her face. Confused and hurt by the actions of the caravan, Terra Kuu silently returned to the campsite the next morning…only to find the Kitsune slaughtered and there was no trace of what killed them.
Angered and grieved, Terra Kuu burned the bodies of the Kitsune. Her mind was set that whoever or whatever killed them was also the same thing that murdered her father. So, she traveled alone, avoiding bonds of friendship in order to be protected from the hurt and pain of loss and betrayal. As she traveled, she searched for any indication that her mystery murderer could be close by, but there was no word of any mysterious deaths or actions of any kind.
Eventually, Terra Kuu found herself sailing toward an island kingdom in the company of a human rogue that also spoke the language of her people. Intrigued by him, she joined him in his travels and soon found herself a part of the adventurous group called the A-team.
This is Terra’s story all the way up to the point she joined the A-team which is the name my D&D group decided to call our band of adventures. Unfortunately, the group disbanded before Terra Kuu could find her father’s killer. It’s fun to consider what might have been though.
Interesting character! Terra Kuu has a pretty big backstory, and it was great to read about it. I’ve never played Dungeons and Dragons, but I’ve heard of it and a friend of mine plays it. I would love to read more about Terra, thanks for sharing!
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Sounds like you need to get the group back together.
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What? But you had me intrigued. 😉
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